Glacier - Noel Brumal
Characteristics
VAL
|
CHA
|
Cost
|
Total
|
Roll
|
Notes
|
13
|
STR
|
3
|
13
|
12-
|
HTH Damage 2 1/2d6 END [1]
|
18
|
DEX
|
16
|
18
|
13-
|
|
18
|
CON
|
8
|
18
|
13-
|
|
18
|
INT
|
8
|
18
|
13-
|
PER Roll 13-
|
13
|
EGO
|
3
|
13
|
12-
|
|
13
|
PRE
|
3
|
13
|
12-
|
PRE Attack: 2 1/2d6
|
6
|
OCV
|
15
|
6
|
|
|
6
|
DCV
|
15
|
6
|
|
|
3
|
OMCV
|
0
|
3
|
|
|
3
|
DMCV
|
0
|
3
|
|
|
15
|
PD
|
1
|
15
|
|
15 PD (9 rPD)
|
15
|
ED
|
1
|
15
|
|
15 ED (9 rED)
|
5
|
SPD
|
30
|
5
|
|
Phases: 3, 5, 8, 10, 12
|
8
|
REC
|
4
|
8
|
|
|
40
|
END
|
4
|
40
|
|
|
20
|
BODY
|
10
|
20
|
|
|
40
|
STUN
|
10
|
40
|
|
|
Movement
Type
|
Combat
|
Non-Combat
|
Notes
|
Running
|
32m
|
64m
|
END [3]
|
Swimming
|
4m
|
8m
|
END [1]
|
Leaping
|
4m
|
8m
|
4m forward, 2m upward
|
Powers
Cost
|
POWERS
|
END
|
48
|
Cold Control: Multipower, 60-point reserve, (60 Active Points); all slots Unified Power (-1/4)
|
|
5
|
1) Ice Blast 12d6 (60 Active Points); Unified Power (-1/4)
|
6
|
5
|
2) Ice Block: Entangle 6d6, 6 PD/6 ED (60 Active Points); Unified Power (-1/4)
|
6
|
5
|
3) Sight Group Snowblind: Flash 12d6 (60 Active Points); Unified Power (-1/4)
|
6
|
5
|
4) Frozen Stiff: Drain SPD SPD 6d6 (60 Active Points); Unified Power (-1/4)
|
6
|
1
|
5) +12 Fast Thinker: Supercooled INT (12 Active Points); Unified Power (-1/4)
|
|
1
|
6) +5 Fast Thinker: DMCV (15 Active Points); Unified Power (-1/4)
|
|
1
|
7) Mental Damage Reduction, 25% (15 Active Points); Unified Power (-1/4)
|
0
|
0
|
|
|
2
|
Fast Thinker: Rapid Sense ( x10) with Normal Sight (3 Active Points); Linked (Fast Thinker: Supercooled INT; -1/2)
|
0
|
2
|
Fast Thinker: Analyze: Crime Scene 13- (3 Active Points); Linked (Fast Thinker: Supercooled INT; -1/2)
|
|
2
|
Fast Thinker: Analyze Combat Technique: Combat 13- (3 Active Points); Linked (Fast Thinker: Supercooled INT; -1/2)
|
|
2
|
Microscopic ( x10) with Normal Sight (3 Active Points); Linked (Fast Thinker: Supercooled INT; -1/2)
|
0
|
3
|
Infrared Perception (Sight Group) (5 Active Points); Linked (Fast Thinker: Supercooled INT; -1/2)
|
0
|
1
|
Life Support (Safe in Intense Cold) (2 Active Points); Linked (Fast Thinker: Supercooled INT; -1/2)
|
0
|
0
|
|
|
7
|
Ice Armour: Resistant Protection (6 PD) (9 Active Points); Nonpersistent (-1/4)
|
0
|
7
|
Ice Armour: Resistant Protection (6 ED) (9 Active Points); Nonpersistent (-1/4)
|
0
|
2
|
+3 Ice Armour: PD (3 Active Points); Nonpersistent (-1/4)
|
|
2
|
+3 Ice Armour: ED (3 Active Points); Nonpersistent (-1/4)
|
|
0
|
|
|
16
|
Ice Slide: Multipower, 20-point reserve, (20 Active Points); all slots Unified Power (-1/4)
|
|
3
|
1) Ice Slide: Running +20m (32m total) (20 Active Points); Unified Power (-1/4)
|
2
|
2
|
2) Ice Slide: Flight 20m (20 Active Points); Gliding (-1), Only In Contact With A Surface (-1/4), Unified Power (-1/4)
|
0
|
1
|
3) Ice Brace: Clinging (normal STR), Only on Surfaces 90 Degrees or less (+0) (10 Active Points); Unified Power (-1/4)
|
0
|
Skills
Cost
|
SKILLS
|
|
Everyman Skills
|
0
|
Acting 8-
|
0
|
Climbing 8-
|
0
|
Concealment 8-
|
0
|
Language: English (completely fluent; literate) (4 Active Points)
|
0
|
Paramedics 8-
|
0
|
Persuasion 8-
|
0
|
PS Coroner 11-
|
0
|
Shadowing 8-
|
0
|
Stealth 8-
|
0
|
TF: Everyman Skill, Small Motorized Ground Vehicles
|
0
|
AK London 8-
|
|
|
3
|
Criminology 13-
|
3
|
Deduction 13-
|
3
|
Forensic Medicine 13-
|
10
|
Ice Powers: +2 with a large group of attacks
|
3
|
CK: London 13-
|
Perks
Cost
|
PERKS
|
3
|
Crime Scene: Access
|
1
|
Doctor: Fringe Benefit: License to practice a profession
|
2
|
Coroner: Fringe Benefit: Local Police Powers
|
5
|
Money: Well Off
|
6
|
Contact: London Police (Contact has very useful Skills or resources, Contact limited by identity), Organization Contact (x3) (6 Active Points) 8-
|
Talents
Cost
|
TALENTS
|
6
|
Combat Luck (3 PD/3 ED)
|
Complications
COMPLICATIONS
|
Value
|
Custom Complication: 1938 Their Finest Hour
|
20
|
Hunted: South London Police Infrequently (Mo Pow; Watching)
|
5
|
Dependent NPC: Florence Brumal (Mother) Infrequently (Incompetent; Unaware of character's adventuring career/Secret ID)
|
20
|
Psychological Complication: Code Against Killing (Uncommon; Total)
|
15
|
Background / History
How tall is the hero? 5'11"How heavy is the hero? 12st 12lbsWhat colour hair? WhiteWhat colour eyes? Light BlueCountry of Origin? EnglandDoes the hero have a religion belief? ChristianWhat is the gender orientation of the hero? HetrosexualWhere does the hero live? Flat 35, "The High", Streatham High RoadHow old is the hero? What is their birthdate? 36 yrs old, 1902Is the hero in a relationship? If so who with? Girlfriend, Joan Frost (Nurse)What family does the hero have? Father died in WWI, Mother still alive (Woking, Family house), no siblingsWhat friends does the hero have? Pathologist, Tony HeatheringtonWho has the closest relationship to the hero? Joan FrostAny pets? None allowed in accomodationWhat kind of person was your hero before he got superpowers? Determined, resourceful, happierWhat sort of job/educational background does he have? Medical Degree, became a coroner as he disliked life as a young GPWhat kind of goals did he have before becoming a superhero? Buy a sports car, tour Europe. He keeps a map on his wall of Europe. He has been to ParisWhat sort of problems did his world have before he became a superhero? Frustration at the rising violent crime in South LondonDoes your character’s background make him a better superhero? His knowledge of anatomy and healingDoes your character have any hobbies? Motor bike / Car RacingWas he born super? NoDid he choose to be a superhero? Why? NoIf he did not choose, what caused/forced him to become super? Accident with Liquid Nitrogen and being Electrified at the same timeWas he chosen to become a superhero? Who chose him? Why? NoDoes your character have a secret identity? If so, why? What would the consequences be if his enemies, friends and/or the public found out who he is? He kept his powers secret to see if he could understand them better, later on because he thought he could use them for goodHow do his powers make it harder (or easier) to keep his secret-identity secret? They have no effect, apart from a clinically noticeable low body temperature, he jokes about being warm hearted if anyone notices his cold hands (often wears gloves)Has his work as a superhero noticeably changed his body? Tougher and Stronger now .. The inner core of his body is more rigid and colderHas he told anyone who he is? Why? Does anyone else know? He has shared his secret with no one.What does your character do to keep his identity safe? Lie to everyoneIs anyone close to discovering the truth? Joan suspects he is having an affair due to his evenings patrollingHas anyone publically accused him of being the hero? Has he taken any steps to “disprove” the claims or discredit the accusers? No one
|
Personality
Stop the criminal gangs in South London.
|
Tactics
Appearance
Height: 1.80 m
|
Weight: 82.00 kg
|
Hair: White
|
Eyes: Blue
|
Average build and height, with a crop of white hair. Well groomed, wearing a dark suit (blue or gray) with a trilby hat, gloves and a fashionable raincoatt. Loooking similar to these gentlemen: -https://www.retrowaste.com/wp-content/gallery/1930s-fashion-men-ads/1933-mens-coats-ad-01.jpgWhen he appears as Glacier, he wears a domino mask and a traditional male swimsuit. His skin colour turns Ice Blue/White and layers of ice form over his skin.
|
Points
Base Pts: 300
Exp Required: 0
Total Exp Available: 0
Exp Unspent: 0
Total Character Cost: 299